Crafting system
The game implements a mechanism for improving items by combining them.
With a certain probability 3 items of the same grade can be turned into one grade higher.
The higher the grade of the item, the lower the chance of getting a new item. Items in the process of crossing are burned.
The chance of successful crafting depends on the quality level of items used, as well as a number of hidden parameters
Common - Uncommon | ~30% |
---|---|
Uncommon - Rare | ~20% |
Rare - Unique | ~10% |
Unique - Legendary | ~2% |
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