Crafting system
The game implements a mechanism for improving items by combining them.
With a certain probability 3 items of the same grade can be turned into one grade higher.
The higher the grade of the item, the lower the chance of getting a new item. Items in the process of crossing are burned.
The chance of successful crafting depends on the quality level of items used, as well as a number of hidden parameters
Common - Uncommon
~30%
Uncommon - Rare
~20%
Rare - Unique
~10%
Unique - Legendary
~2%
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