# Crafting system

The game implements a mechanism for improving items by combining them.

&#x20;With a certain probability 3 items of the same grade can be turned into one grade higher.&#x20;

The higher the grade of the item, the lower the chance of getting a new item. Items in the process of crossing are burned.

The chance of successful crafting depends on the quality level of items used, as well as a number of hidden parameters

|       Common - Uncommon | \~30% |
| ----------------------- | ----- |
| Uncommon - Rare         | \~20% |
| Rare - Unique           | \~10% |
| Unique - Legendary      | \~2%  |
